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flags:gear_rando:accessories

Randomized Accessories

Most Accessories are not randomized even with gear rando enabled. This is in part because many of the effects from accessories become available as effects on weapons, helmets, or armor. Exceptions are outlined on this page.

Accessory Randomization

Rage & Frenzy Bands

There is a 75% chance the Rage and Frenzy Bands will remain with a counterattack as their effect and a 25% chance that either will change their effect to “ATB fill.” This means that when the character wearing the band is hit by an enemy attack, their ATB meter will immediately become full.

PrismSpecs

There is a 25% chance the PrismSpecs become HasteSpecs instead (will not increase damage by 50%, will grant Haste to the user).

Rocks

Rocks use slightly fancier probabilities to determine their boost or buff. The Rock will never lose its ability to enable its Triple Tech.

Rocks

Marle Lucca Magus

Black Rock

Lucca Robo Magus

Blue Rock

Marle Lucca Ayla

WhiteRock

Frog Robo Ayla

Silver Rock

Marle Frog Robo

Gold Rock

Possible Boosts & Buffs
40% chance
One of: Speed+2, MDef+12, Hit+10, Magic+6, Magic AND MDef+5, Power AND Stamina+10
40% chance randomizer will pick from following UNBALANCED choices:
78% One of: P: Stop, Auto-Revive, Shield, Barrier
10% 125% damage
8% One of: P: All, Barrier AND Shield
4% One of: Haste, 150% damage
20% chance
No effect

Hero Medal (Vanilla Rando only)

The Hero Medal's effects are only shuffled when playing with both Vanilla Rando and Gear Rando enabled.

Possible Boosts & Buffs
45% chance
One of: Speed+3, Speed+2, MDef+15, Power AND Stamina+10
45% chance randomizer will pick from following UNBALANCED choices:
74% One of: P: All, Auto-Revive, Shield, Barrier
19% One of: 125% damage, Barrier AND Shield
7% One of: Haste, 150% damage
10% chance
No effect
flags/gear_rando/accessories.txt · Last modified: 2023/01/21 20:05 by anguirel