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Table of Contents

Robo

Weapons

Weapon Power Effect Tier +/-
Tin Arm 20
Hammer Arm 25 Low
Mirage Hand 30 Low
Stone Arm 40 Passable
DoomFinger 50 Mid
Magma Hand 70 Mid
Megaton Arm 90 Mid
Big Hand 105 Good
Kaiser Arm 120 Good
Giga Arm 135 High
Terra Arm 150 High
Crisis Arm 1 Damage based on last digit of HP Awesome


2022/01/19 02:17 · lordbatsy

Single Techs

Tech Description MP Change from Vanilla Damage Formula
Rocket Punch Physical, single-target 1 Atk*2.75
Cure Beam Healing, single-target 1 Reduced MP cost to 1 from 2 Mg*12 HP
Laser Spin Shadow, all enemies 6 MP cost increased to 6 from 3, Power increased to 12 (Lv + Mg)*4.8
Robo Tackle Physical, single-target 6 Changed to Ayla style damage tech, MP Cost increased to 6 from 4, gains bonus damage from Crisis Arm
Heal Beam Healing, all allies 4 Increased MP cost to 4 from 3
Uzzi Punch Physical, single target 12 Power increased to 31 Atk*7.75
Area Bomb Fire, circular AoE centered on Robo 10 MP cost reduced to 10 from 14 (Lv + Mg)*12
Shock Lightning, all enemies 12 MP cost reduced to 12 from 17 (Lv + Mg)*16
2022/01/19 02:33 · tekenu
robo.1642620049.txt.gz · Last modified: 2023/01/12 00:24 (external edit)