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multiworld

This is an old revision of the document!


This is about beta content!

This article or section is about one or more features from an upcoming release of Jets of Time. The information presented is still subject to change. The content on this page should be re-verified once it has been released.

Multiworld

Jets of Time supports multiworld through Archipelago. This feature is currently in extremely early beta testing.

What you will need

  1. A lua enabled emulator or hardware

Installation Instructions

  1. Install the latest Archipelago release using their installer from the link above
  2. Copy the ctjot.apworld file into the Archipelago worlds directory (Default on Windows is C:\ProgramData\Archipelago\lib\worlds\)

Generating a Seed

Multiworld seeds can only be generated from the multiworld web generator. Note that all seeds generated from that URL are multiworld compatible - No special flags needed. You must provide a player name on the main form page.

  1. Generate a seed on the multiworld web generator
  2. Download the ROM from the seed page
  3. Download the yaml file from the seed page
  4. Provide the yaml file to whoever is generating the multiworld game
  5. Use the associated ROM when paying the multiworld game

Note: The yaml and ROM are a pair. Each time you want to play a new multiworld you will need to generate a new seed on the web generator and use the provided yaml. This differs from most other Arhipelago games where you can reuse the same yaml between games.

Your CTJoT yaml will not work on the main Archipelago site. Games must be generated using the offline generator. If the game is being hosted by another player then they will also need the ctjot.apworld file to generate and host.

multiworld.1682219391.txt.gz · Last modified: 2023/04/23 03:09 by anguirel