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useful_tips [2022/03/23 00:51] – added battle memory cursor hint and the fact that multitechs don't miss lordbatsy | useful_tips [2023/01/12 00:24] (current) – external edit 127.0.0.1 | ||
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====== Useful Tips ====== | ====== Useful Tips ====== | ||
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+ | Are you looking instead for [[guides]]? | ||
This is a list of tips, tricks, and other useful information that wouldn' | This is a list of tips, tricks, and other useful information that wouldn' | ||
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If in the **Ocean Palace** you aren't strong enough to defeat [[lavos|Lavos]]' | If in the **Ocean Palace** you aren't strong enough to defeat [[lavos|Lavos]]' | ||
- | On the **Black Omen' | + | On the **Black Omen' |
===== Equipment and Treasure ===== | ===== Equipment and Treasure ===== | ||
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===== Battle ===== | ===== Battle ===== | ||
- | At the **start of the game**, your first battle is guaranteed several critical hits. This is because every seed generates a never-before-played copy of the game, and the random number generator is not truly random. Instead it uses how many times the game has been reset or rebooted to determine its " | + | At the **start of the game**, your first battle is guaranteed several critical hits. This is because every seed generates a never-before-played copy of the game, and the random number generator is not truly random. Instead it uses how many times the game has been reset or rebooted to determine its " |
**Zenan Bridge** If you don't have the magical prowess to clear the skeletons in battle, three attacks against Ozzie (damage doesn' | **Zenan Bridge** If you don't have the magical prowess to clear the skeletons in battle, three attacks against Ozzie (damage doesn' | ||
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**At the end of battles**, you can hold " | **At the end of battles**, you can hold " | ||
- | **Double and Triple** techs can't miss. This can greatly benefit characters like Crono and Robo. | + | **Double and Triple** techs can't miss. This can greatly benefit characters |
When playing with **battle memory cursor**, use the X (menu) button to automatically register an auto-attack. Holding it down will automatically attack the default enemy without needing to mash; pressing it once will select auto-attack and allow you to choose the target before pressing again. | When playing with **battle memory cursor**, use the X (menu) button to automatically register an auto-attack. Holding it down will automatically attack the default enemy without needing to mash; pressing it once will select auto-attack and allow you to choose the target before pressing again. | ||
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+ | **[[ATB Penalty]]**: |