This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
techs [2023/06/23 10:03] – [Frog] im_all_n | techs [2023/06/23 10:05] (current) – [Magus] im_all_n | ||
---|---|---|---|
Line 65: | Line 65: | ||
==== Robo ==== | ==== Robo ==== | ||
- | ^ Tech ^ Description ^ MP ^ Change from Vanilla ^ | + | ^ Tech ^ Description ^ MP ^ Change from Vanilla |
- | | Rocket Punch | Physical, single-target | 1 | | + | | Rocket Punch | Physical, single-target | 1 | | Atk*2.75 |
- | | Cure Beam | Healing, single-target | 1 | Reduced MP cost to 1 from 2 | | + | | Cure Beam | Healing, single-target | 1 | Reduced MP cost to 1 from 2 | Mg*12 HP | |
- | | Laser Spin | Shadow, all enemies | 6 | MP cost increased to 6 from 3, Power increased to 12 | | + | | Laser Spin | Shadow, all enemies | 6 | MP cost increased to 6 from 3, Power increased to 12 | (Lv + Mg)*4.8 |
| Robo Tackle | Physical, single-target | 6 | Changed to Ayla style damage tech, MP Cost increased to 6 from 4, gains bonus damage from Crisis Arm | | | Robo Tackle | Physical, single-target | 6 | Changed to Ayla style damage tech, MP Cost increased to 6 from 4, gains bonus damage from Crisis Arm | | ||
| Heal Beam | Healing, all allies | 4 | Increased MP cost to 4 from 3 | | | Heal Beam | Healing, all allies | 4 | Increased MP cost to 4 from 3 | | ||
- | | Uzzi Punch | Physical, single target | 12 | Power increased to 31 | | + | | Uzzi Punch | Physical, single target | 12 | Power increased to 31 | Atk*7.75 |
- | | Area Bomb | Fire, circular AoE centered on Robo | 10 | MP cost reduced to 10 from 14 | + | | Area Bomb | Fire, circular AoE centered on Robo | 10 | MP cost reduced to 10 from 14 | (Lv + Mg)*12 | |
- | | Shock | Lightning, all enemies | 12 | MP cost reduced to 12 from 17 | | + | | Shock | Lightning, all enemies | 12 | MP cost reduced to 12 from 17 | (Lv + Mg)*16 |
==== Ayla ==== | ==== Ayla ==== | ||
Line 87: | Line 87: | ||
==== Magus ==== | ==== Magus ==== | ||
- | ^ Tech ^ Description ^ MP ^ Change from Vanilla ^ | + | ^ Tech ^ Description ^ MP ^ Change from Vanilla |
- | | Lightning 2 | Lightning, all enemies | 4 | MP Reduced to 4 from 8, Power reduced to 12 from 18 | | + | | Lightning 2 | Lightning, all enemies | 4 | MP Reduced to 4 from 8, Power reduced to 12 from 18 | (Lv + Mg)*4.8 |
- | | Ice 2 | Water, all enemies | 4 | MP Reduced to 4 from 8, Power reduced to 12 from 18 | | + | | Ice 2 | Water, all enemies | 4 | MP Reduced to 4 from 8, Power reduced to 12 from 18 | (Lv + Mg)*4.8 |
- | | Fire 2 | Fire, all enemies | 4 | MP Reduced to 4 from 8, Power reduced to 12 from 18| | + | | Fire 2 | Fire, all enemies | 4 | MP Reduced to 4 from 8, Power reduced to 12 from 18| (Lv + Mg)*4.8 |
| Dark Bomb | Shadow, small circular AoE centered on enemy | 8 | Damage increased | | | Dark Bomb | Shadow, small circular AoE centered on enemy | 8 | Damage increased | | ||
- | | Magic Wall | Grants Barrier status to one ally \\ Reduces magical damage by 33% | 6 | Reduced MP cost to 6 from 8 | | + | | Magic Wall | Grants Barrier status to one ally \\ Reduces magical damage by 33% | 6 | Reduced MP cost to 6 from 8 | N/A | |
- | | Dark Mist | Shadow, all enemies | 10 | | + | | Dark Mist | Shadow, all enemies | 10 | | (Lv + Mg)*10.0 |
- | | Black Hole | Non-elemental, | + | | Black Hole | Non-elemental, |
- | | Dark Matter | Shadow, all enemies | 20 | Base power increased to 42 | | + | | Dark Matter | Shadow, all enemies | 20 | Base power increased to 42 | (Lv + Mg)*16.8 |
**Legacy Techs** | **Legacy Techs** |