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techs [2022/06/17 03:54] – [Dual Tech] lordbatsytechs [2023/06/23 10:05] (current) – [Magus] im_all_n
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 In Chrono Trigger, most techs are meant to cause an [[ATB penalty]] to the user on their next turn. However, due to a bug, the first character listed will not be affected, so single techs don't have an ATB penalty. Check the linked page for penalty information affecting the second and third characters. In Chrono Trigger, most techs are meant to cause an [[ATB penalty]] to the user on their next turn. However, due to a bug, the first character listed will not be affected, so single techs don't have an ATB penalty. Check the linked page for penalty information affecting the second and third characters.
  
-====== Single Techs ======+===== Single Techs =====
  
 ==== Crono ==== ==== Crono ====
-^ Tech ^ Description ^ MP ^ Change from Vanilla ^ +^ Tech ^ Description ^ MP ^ Change from Vanilla ^ Damage Formula 
-| Cyclone | Physical, small circular AoE centered on enemy | 2 | +| Cyclone | Physical, small circular AoE centered on enemy | 2 | | Atk*2.5 
-| Slash | Lightning, line AoE | 2 | +| Slash | Lightning, line AoE | 2 | | (Lv + Mg)*4.0 
-| Lightning | Lightning, single-target | 4 | MP cost increased to 4 from 2 | +| Lightning | Lightning, single-target | 4 | MP cost increased to 4 from 2 | (Lv + Mg)*6.0 
-| Spincut | Physical, 2x damage, single-target | 6 | MP cost increased to 6 from 4 | +| Spincut | Physical, 2x damage, single-target | 6 | MP cost increased to 6 from 4 | Atk*4 | 
-| Lightning 2 | Lightning, all enemies | 8 | Increased spell power to 24 | +| Lightning 2 | Lightning, all enemies | 8 | Increased spell power to 24 | (Lv + Mg)*9.6 
-| Life | Revive single fallen ally | 10 | Increased spell power to 16 | +| Life | Revive single fallen ally | 10 | Increased spell power to 16 | Mg*16 HP 
-| Confuse | Physical, single-target, hits enemy 4 times | 15 | Power increased to 35 | +| Confuse | Physical, single-target, hits enemy 4 times | 15 | Power increased to 35 | Atk*8.75 |  
-| Luminaire | Lightning, all enemies | 20 |+| Luminaire | Lightning, all enemies | 20 | | (Lv + Mg)*20.0 |
  
 ==== Marle ==== ==== Marle ====
-^ Tech ^ Description ^ MP ^ Change from Vanilla ^ +^ Tech ^ Description ^ MP ^ Change from Vanilla ^ Damage Formula 
-| Aura | Healing, single-target | 1 | +| Aura | Healing, single-target | 1 | | Mg*8 HP 
-| Provoke | Single-target \\ Inflicts chaos on enemy | 1 | +| Provoke | Single-target \\ Inflicts chaos on enemy | 1 | | N/A 
-| Ice | Water, single-target | 4 | Increased spell power to 12, MP cost increased to 4 from 2 | +| Ice | Water, single-target | 4 | Increased spell power to 12, MP cost increased to 4 from 2 | (Lv + Mg)*4.8 
-Cure Healing, single-target Increased Power, Increased MP cost to 4 from 2 +Reraise Grants Auto-Revive (GreenDream effect) to one ally 15 Replaced Cure | N/A 
-| Haste | Grant Haste status to single ally \\ Cuts wait time by 50% | 6 | +| Haste | Grant Haste status to single ally \\ Cuts wait time by 50% | 6 | | N/A 
-| Ice 2 | Water, all enemies | 8 | Increased spell power | +| Ice 2 | Water, all enemies | 8 | Increased spell power | (Lv + Mg)*9.6 
-| Cure 2 | Healing, single target | 8 | Removes negative status effects | +| Cure 2 | Healing, single target | 8 | Removes negative status effects | Mg*21 HP 
-| Life 2 | Revive and restore all HP, single-target | 15 |+| Life 2 | Revive and restore all HP, single-target | 15 | | All HP |
  
 +**Legacy Techs**
 +
 +| Cure | Healing, single-target | 4 | Increased Power, Increased MP cost to 4 from 2 |
 ==== Lucca ==== ==== Lucca ====
-^ Tech ^ Description ^ MP ^ Change from Vanilla ^ +^ Tech ^ Description ^ MP ^ Change from Vanilla ^ Damage Formula 
-| Flame Toss | Fire, line AoE | 1 | +| Flame Toss | Fire, line AoE | 1 | | (Lv + Mg)*2.4 
-| Hypno Wave | Put all enemies to sleep | 1 | +| Hypno Wave | Put all enemies to sleep | 1 | | N/A 
-| Fire | Fire, single-target | 4 | Increased spell power to 12, MP cost increased to 4 from 2 | +| Fire | Fire, single-target | 4 | Increased spell power to 12, MP cost increased to 4 from 2 | (Lv + Mg)*4.8 
-| Napalm | Fire, small circular AoE centered on enemy | 3 | Increased spell power | +| Napalm | Fire, small circular AoE centered on enemy | 3 | Increased spell power | (Lv + Mg)*7.2 
-| Protect | Grants Protect status to one ally \\ Cuts physical damage by 33% | 6 | +| Protect | Grants Protect status to one ally \\ Cuts physical damage by 33% | 6 | | N/A 
-| Fire 2 | Fire, all enemies | 8 | Increased spell power | +| Fire 2 | Fire, all enemies | 8 | Increased spell power | (Lv + Mg)*9.6 
-| Mega Bomb | Fire, circular AoE centered on enemy | 15 | +| Mega Bomb | Fire, circular AoE centered on enemy | 15 | | (Lv + Mg)*12.8 
-| Flare | Fire, all enemies | 20 | Base power increased to 50 to match Luminaire |+| Flare | Fire, all enemies | 20 | Base power increased to 50 to match Luminaire | (Lv + Mg)*20.0 |
  
 ==== Frog ==== ==== Frog ====
-^ Tech ^ Description ^ MP ^ Change from Vanilla ^+^ Tech ^ Description ^ MP ^ Change from Vanilla ^ ^ Damage Formula
 | Slurp | Healing, single-target | 1 | | Slurp | Healing, single-target | 1 |
-| Slurp Cut | Physical, single-target | 2 |+| Slurp Cut | Physical, single-target | 2 | | Atk*2.75 |
 | Water | Water, single-target | 4 | Increased spell power to 12, MP cost increased to 4 from 2 | | Water | Water, single-target | 4 | Increased spell power to 12, MP cost increased to 4 from 2 |
-| Heal | Healing, all allies | 8 | Increased spell power , Increased MP cost to 8 |+| Heal | Healing, all allies | 8 | Increased spell power , Increased MP cost to 8 | Mg*12 HP |
 | Leap Slash | Physical, single-target | 4 | | Leap Slash | Physical, single-target | 4 |
-| Water 2 | Water, all enemies | 8 | Increased spell power | +| Water 2 | Water, all enemies | 8 | Increased spell power | (Lv + Mg)*9.6 
-| Cure 2 | Restore ally's HP | 8 | Removes negative status effects |+| Cure 2 | Restore ally's HP | 8 | Removes negative status effects | Mg*21 HP |
 | Frog Squash | Physical, all enemies \\ Deals greater damage the lower the caster's HP | 15 | | Frog Squash | Physical, all enemies \\ Deals greater damage the lower the caster's HP | 15 |
  
 ==== Robo ==== ==== Robo ====
-^ Tech ^ Description ^ MP ^ Change from Vanilla ^ +^ Tech ^ Description ^ MP ^ Change from Vanilla ^ Damage Formula 
-| Rocket Punch | Physical, single-target | 1 | +| Rocket Punch | Physical, single-target | 1 | | Atk*2.75 
-| Cure Beam | Healing, single-target | 1 | Reduced MP cost to 1 from 2 | +| Cure Beam | Healing, single-target | 1 | Reduced MP cost to 1 from 2 | Mg*12 HP 
-| Laser Spin | Shadow, all enemies | 6 | MP cost increased to 6 from 3, Power increased to 12 |+| Laser Spin | Shadow, all enemies | 6 | MP cost increased to 6 from 3, Power increased to 12 | (Lv + Mg)*4.8 |
 | Robo Tackle | Physical, single-target | 6 | Changed to Ayla style damage tech, MP Cost increased to 6 from 4, gains bonus damage from Crisis Arm | | Robo Tackle | Physical, single-target | 6 | Changed to Ayla style damage tech, MP Cost increased to 6 from 4, gains bonus damage from Crisis Arm |
 | Heal Beam | Healing, all allies | 4 | Increased MP cost to 4 from 3 | | Heal Beam | Healing, all allies | 4 | Increased MP cost to 4 from 3 |
-| Uzzi Punch | Physical, single target | 12 | Power increased to 31 | +| Uzzi Punch | Physical, single target | 12 | Power increased to 31 | Atk*7.75 
-| Area Bomb | Fire, circular AoE centered on Robo | 10 | MP cost reduced to 10 from 14 +| Area Bomb | Fire, circular AoE centered on Robo | 10 | MP cost reduced to 10 from 14 | (Lv + Mg)*12 | 
-| Shock | Lightning, all enemies | 12 | MP cost reduced to 12 from 17 |+| Shock | Lightning, all enemies | 12 | MP cost reduced to 12 from 17 | (Lv + Mg)*16 |
  
 ==== Ayla ==== ==== Ayla ====
-^ Tech ^ Description ^ MP ^ Change from Vanilla ^ +^ Tech ^ Description ^ MP ^ Change from Vanilla ^ Damage Formula 
-| Kiss | Healing, single-target, cures negative status effects | 2 | Power increased, MP cost increased to 2 from 1| +| Kiss | Healing, single-target, cures negative status effects | 2 | Power increased, MP cost increased to 2 from 1| Mg*16 HP 
-| Rollo Kick | Physical, single-target | 2 | +| Rollo Kick | Physical, single-target | 2 | | Atk*3.15 
-| Cat Attack | Physical, single-target | 4 | Damage increased, MP cost Increased | +| Cat Attack | Physical, single-target | 4 | Damage increased, MP cost Increased | Atk*5.625 
-| Rock Throw | Physical, single-target \\ Some enemies cannot be tossed | 6 | MP cost increased to 6 from 4 | +[[Rock Throw and Beast Toss|Rock Throw]] | Physical, single-target \\ Some enemies cannot be tossed | 6 | MP cost increased to 6 from 4 | Atk*7.875 
-| Charm | Steal item from enemy | 4 | +| Charm | Steal item from enemy | 4 | | 70% Success 
-| Tail Spin | Non-elemental magic, single-target | 10 | Increased spell power to 24, Ignores defense, single target | +| Tail Spin | Non-elemental magic, single-target | 10 | Increased spell power to 24, Ignores defense, single target | (Lv + Mg)*19.2 
-| Dino Tail | Physical, all enemies \\ Deals greater damage the lower the caster's HP | 15 | +| Dino Tail | Physical, all enemies \\ Deals greater damage the lower the caster's HP | 15 | | Stm*MissHp/7.8 
-| Triple Kick | Physical, single-target \\ Hits 3 times | 20 | Damage increased |+| Triple Kick | Physical, single-target \\ Hits 3 times | 20 | Damage increased | Atk*9.675 |
  
 ==== Magus ==== ==== Magus ====
-^ Tech ^ Description ^ MP ^ Change from Vanilla ^ +^ Tech ^ Description ^ MP ^ Change from Vanilla ^ Damage Formula 
-| Lightning 2 | Lightning, all enemies | 4 | MP Reduced to 4 from 8, Power reduced to 12 from 18 | +| Lightning 2 | Lightning, all enemies | 4 | MP Reduced to 4 from 8, Power reduced to 12 from 18 | (Lv + Mg)*4.8 
-| Ice 2 | Water, all enemies | 4 | MP Reduced to 4 from 8, Power reduced to 12 from 18 | +| Ice 2 | Water, all enemies | 4 | MP Reduced to 4 from 8, Power reduced to 12 from 18 | (Lv + Mg)*4.8 
-| Fire 2 | Fire, all enemies | 4 | MP Reduced to 4 from 8, Power reduced to 12 from 18|+| Fire 2 | Fire, all enemies | 4 | MP Reduced to 4 from 8, Power reduced to 12 from 18| (Lv + Mg)*4.8 |
 | Dark Bomb | Shadow, small circular AoE centered on enemy | 8 | Damage increased |  | Dark Bomb | Shadow, small circular AoE centered on enemy | 8 | Damage increased | 
-| Magic Wall | Grants Barrier status to one ally \\ Reduces magical damage by 33% | 6 | Reduced MP cost to 6 from 8 | +| Magic Wall | Grants Barrier status to one ally \\ Reduces magical damage by 33% | 6 | Reduced MP cost to 6 from 8 | N/A 
-| Dark Mist | Shadow, all enemies | 10 |+| Dark Mist | Shadow, all enemies | 10 | | (Lv + Mg)*10.0 | 
 +| Black Hole | Non-elemental, circular AoE centered on Magus \\ Magical damage on enemies in range, Doom effect (extra damage if allies are KO'd) | 15 | Reworked and replaced "Anti Life". Power of 32 \\ Does damage instead of instant death | (Lv + Mg)*12.8 | 
 +| Dark Matter | Shadow, all enemies | 20 | Base power increased to 42 | (Lv + Mg)*16.8 | 
 + 
 +**Legacy Techs** 
 | Anti Life | Magic, non-elemental, single-target \\ Sacrifices all of Magus's HP to deal damage | 15 | Replaced "Black Hole". Power of 63 | | Anti Life | Magic, non-elemental, single-target \\ Sacrifices all of Magus's HP to deal damage | 15 | Replaced "Black Hole". Power of 63 |
-| Dark Matter | Shadow, all enemies | 20 | Base power increased to 42 | 
  
-====== Dual Tech ======+===== Dual Tech =====
  
 While Single Techs are always either physical or magical (and //almost// all magical techs are elemental), damage from Dual (and Triple) Techs is calculated based on each of the attacks that goes into it. For example, Fire Sword's damage is the sum of the physical damage done to the enemy by Crono's Spincut and the magical damage done by Lucca's Fire. The damage will be reduced if used against an enemy that resists one or the other. While Single Techs are always either physical or magical (and //almost// all magical techs are elemental), damage from Dual (and Triple) Techs is calculated based on each of the attacks that goes into it. For example, Fire Sword's damage is the sum of the physical damage done to the enemy by Crono's Spincut and the magical damage done by Lucca's Fire. The damage will be reduced if used against an enemy that resists one or the other.
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 ^ Tech ^ Description ^ Combined Techs (MP) ^ Change from Vanilla ^ ^ Tech ^ Description ^ Combined Techs (MP) ^ Change from Vanilla ^
 |Fire Whirl | Fire/physical, small AoE centered on enemy | Cyclone (2)\\ Flame Toss (1) | |Fire Whirl | Fire/physical, small AoE centered on enemy | Cyclone (2)\\ Flame Toss (1) |
-|Fire Sword | Fire/physical, single-target | Spincut (4)\\ Fire (2) |+|Fire Sword | Fire/physical, single-target | Spincut (6)\\ Fire (2) |
 |Fire Sword 2 | Fire/physical, small AoE centered on enemy | Confuse (12)\\ Fire 2 (8) |  Added 1.25x damage multiplier | |Fire Sword 2 | Fire/physical, small AoE centered on enemy | Confuse (12)\\ Fire 2 (8) |  Added 1.25x damage multiplier |
  
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 ^ Tech ^ Description ^ Combined Techs (MP) ^ Change from Vanilla ^ ^ Tech ^ Description ^ Combined Techs (MP) ^ Change from Vanilla ^
 | Rocket Roll | Shadow/physical, all enemies | Cyclone (2)\\ Laser Spin (3) | Uses 125% power from Crono & Robo | | Rocket Roll | Shadow/physical, all enemies | Cyclone (2)\\ Laser Spin (3) | Uses 125% power from Crono & Robo |
-| Max Cyclone | Physical, circular AoE centered on Robo | Spincut (4)\\ Laser Spin (3) | Uses 150% power from Crono & Robo |+| Max Cyclone | Physical, circular AoE centered on Robo | Spincut (6)\\ Laser Spin (3) | Uses 150% power from Crono & Robo |
 | Super Volt | Lightning, all enemies | Luminaire (20)\\ Shock (12) | Uses Luminaire instead of Lightning 2 | | Super Volt | Lightning, all enemies | Luminaire (20)\\ Shock (12) | Uses Luminaire instead of Lightning 2 |
  
 ==== Crono & Frog ==== ==== Crono & Frog ====
 ^ Tech ^ Description ^ Combined Techs (MP) ^ Change from Vanilla ^ ^ Tech ^ Description ^ Combined Techs (MP) ^ Change from Vanilla ^
-| X Strike | Physical, single-target | Cyclone (2)\\ Slurp Cut (2) |+| X Strike | Physical, single-target | Spincut (6)\\ Leap Slash (4| Uses Spincut and Leapslash instead of Cyclone and Slurp Cut|
 | Sword Stream | Water/physical, single-target | Spincut (6)\\ Water (4) | Uses 125% from Crono & Frog | | Sword Stream | Water/physical, single-target | Spincut (6)\\ Water (4) | Uses 125% from Crono & Frog |
 | Spire | Lightning/physical, single-target | Lightning 2 (8)\\ Leap Slash (4) | | Spire | Lightning/physical, single-target | Lightning 2 (8)\\ Leap Slash (4) |
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 | Drop Kick | Physical, single-target | Leap Slash (4)\\ Triple Kick (20) | | Drop Kick | Physical, single-target | Leap Slash (4)\\ Triple Kick (20) |
  
-====== Triple Tech ======+===== Triple Tech =====
 ^ Characters ^ Tech ^ Description ^ Combined Techs (MP) ^ Change from Vanilla ^ ^ Characters ^ Tech ^ Description ^ Combined Techs (MP) ^ Change from Vanilla ^
 |Crono, Marle, Lucca | Delta Force | Shadow, all enemies | Fire 2 (8)\\ Lightning 2 (8)\\ Ice 2 (8) | |Crono, Marle, Lucca | Delta Force | Shadow, all enemies | Fire 2 (8)\\ Lightning 2 (8)\\ Ice 2 (8) |
-|Crono, Marle, Frog | Arc Impulse | Water/physical, single-target | Spincut (4)\\ Ice 2 (8)\\ Leap Slash (4) | 150% damage from Spincut & Leap Slash |+|Crono, Marle, Frog | Arc Impulse | Water/physical, single-target | Spincut (6)\\ Ice 2 (8)\\ Leap Slash (4) | 150% damage from Spincut & Leap Slash |
 |Crono, Marle, Robo | Lifeline | Grants "Reraise" effect to all allies | Cyclone (2)\\ Life 2 (15)\\ Heal Beam (3) | |Crono, Marle, Robo | Lifeline | Grants "Reraise" effect to all allies | Cyclone (2)\\ Life 2 (15)\\ Heal Beam (3) |
 |Crono, Marle, Ayla | Final Kick | Shadow/physical, single-target | Lightning 2 (8)\\ Ice 2 (8)\\ Triple Kick (20) | |Crono, Marle, Ayla | Final Kick | Shadow/physical, single-target | Lightning 2 (8)\\ Ice 2 (8)\\ Triple Kick (20) |
 |Crono, Lucca, Frog | Delta Storm | Shadow, all enemies | Lightning 2 (8)\\ Fire 2 (8)\\ Water 2 (8) | |Crono, Lucca, Frog | Delta Storm | Shadow, all enemies | Lightning 2 (8)\\ Fire 2 (8)\\ Water 2 (8) |
-|Crono, Lucca, Robo | Fire Zone | Fire, circular AoE centered on Crono | Spincut (4)\\ Fire 2 (8)\\ Laser Spin (3) |+|Crono, Lucca, Robo | Fire Zone | Fire, circular AoE centered on Crono | Spincut (6)\\ Fire 2 (8)\\ Laser Spin (3) |
 |Crono, Lucca, Ayla | Gatling Kick| Shadow/physical, single-target | Lightning 2 (8)\\ Fire 2 (8)\\ Triple Kick(20) | |Crono, Lucca, Ayla | Gatling Kick| Shadow/physical, single-target | Lightning 2 (8)\\ Fire 2 (8)\\ Triple Kick(20) |
-|Crono, Frog, Robo | Triple Raid | Physical, single-target | Slash (2)\\ Slurp Cut (2)\\ Robo Tackle (4) | +|Crono, Frog, Robo | Triple Raid | Physical, single-target | Spincut (6)\\ Leap Slash (4)\\ Robo Tackle (4) | Originally Cyclone and Leap Slash 
-|Crono, Frog, Ayla | 3-D Attack | Physical, single-target \\ ** This attack does not unlock in Jets. This is fixed in 3.2 beta. Slash (2)\\ Slurp Cut (2)\\ Triple Kick (20) | 150% damage from Triple Kick |+|Crono, Frog, Ayla | 3-D Attack | Physical, single-target \\  Spincut (6)\\ Leap Slash (4)\\ Triple Kick (20) | 150% damage from Triple Kick\\ Originally Cyclone and Leap Slash |
 |Crono, Robo, Ayla | Twister | Shadow/physical, all enemies | Cyclone (2)\\ Laser Spin (3)\\ Tail Spin(10) | Uses 200% power from Tail Spin | |Crono, Robo, Ayla | Twister | Shadow/physical, all enemies | Cyclone (2)\\ Laser Spin (3)\\ Tail Spin(10) | Uses 200% power from Tail Spin |
  
-====== Rock Triple Tech ======+===== Rock Triple Tech =====
  
 These techs require an [[accessories|accessory]] equipped to enable the triple tech with a specific party of 3 (that does not include [[Crono]]) These techs require an [[accessories|accessory]] equipped to enable the triple tech with a specific party of 3 (that does not include [[Crono]])
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-====== Duplicate Dual Techs ======+===== Duplicate Dual Techs =====
  
 Duplicate Dual Techs is an optional flag that may be turned on when playing with [[flags:duplicate_characters|Duplicate Characters]]. It is not enabled by default. This flag allows the player to use new, custom dual techs with two of the same character. Both characters must know the required single tech.  Duplicate Dual Techs is an optional flag that may be turned on when playing with [[flags:duplicate_characters|Duplicate Characters]]. It is not enabled by default. This flag allows the player to use new, custom dual techs with two of the same character. Both characters must know the required single tech. 
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 ==== List of Duplicate Dual Techs ==== ==== List of Duplicate Dual Techs ====
 ^ Tech ^ Description ^ Character ^ Tech (MP) ^ Change from Vanilla ^ ^ Tech ^ Description ^ Character ^ Tech (MP) ^ Change from Vanilla ^
-X-Strike | Physical, single-target | {{:wiki:game-image:sprites:characters:crono-icon.png?nolink |}} Crono | Cyclone (2) |+Crono Cross | Physical, single-target | {{:wiki:game-image:sprites:characters:crono-icon.png?nolink |}} Crono | Spincut (6| Replaces X-Strike \\ Uses Spincut instead of Cyclone |
 | Haste All | Support, full-party \\ Cast Haste on all allies | {{:wiki:game-image:sprites:characters:marle-icon.png?nolink |}} Marle | Haste (6) |  | Haste All | Support, full-party \\ Cast Haste on all allies | {{:wiki:game-image:sprites:characters:marle-icon.png?nolink |}} Marle | Haste (6) | 
 +| Glacier | Water, single-target | {{:wiki:game-image:sprites:characters:marle-icon.png?nolink |}} Marle | Ice 2 (8) | 50% damage boost |
 | Protect All | Support, full-party \\ Cast Protect on all allies | {{:wiki:game-image:sprites:characters:lucca-icon.png?nolink |}} Lucca | Protect (6) |  | Protect All | Support, full-party \\ Cast Protect on all allies | {{:wiki:game-image:sprites:characters:lucca-icon.png?nolink |}} Lucca | Protect (6) | 
 +| Point Flare | Fire, single-target | {{:wiki:game-image:sprites:characters:lucca-icon.png?nolink |}} Lucca | Fire 2 (8) | 50% damage boost |
 | Super Volt | Lightning, all enemies | {{:wiki:game-image:sprites:characters:robo-icon.png?nolink |}} Robo | Shock (12) | | Super Volt | Lightning, all enemies | {{:wiki:game-image:sprites:characters:robo-icon.png?nolink |}} Robo | Shock (12) |
 | Flexgon Mist | Water, all enemies | {{:wiki:game-image:sprites:characters:frog-icon.png?nolink |}} Frog | Water 2 (8) | | Flexgon Mist | Water, all enemies | {{:wiki:game-image:sprites:characters:frog-icon.png?nolink |}} Frog | Water 2 (8) |
 | Beast Toss | Physical, single-target \\ Some enemies can't be tossed | {{:wiki:game-image:sprites:characters:ayla-icon.png?nolink |}} Ayla | Rock Throw (6) | | Beast Toss | Physical, single-target \\ Some enemies can't be tossed | {{:wiki:game-image:sprites:characters:ayla-icon.png?nolink |}} Ayla | Rock Throw (6) |
  
-{{section>includes:alerts#beta&noheader&nofooter&noeditbtn}} 
- 
-==== List of Beta Duplicate Dual Techs ==== 
-^ Tech ^ Description ^ Character ^ Tech (MP) ^ Change from Vanilla ^ Change from Release ^ 
-| Crono Cross | Physical, single-target | {{:wiki:game-image:sprites:characters:crono-icon.png?nolink |}} Crono | Spincut (6) | Replaces X-Strike \\ Uses Spincut instead of Cyclone || 
-| Glacier | Water, single-target | {{:wiki:game-image:sprites:characters:marle-icon.png?nolink |}} Marle | Ice 2 (8) | 50% damage boost || 
-| Point Flare | Fire, single-target | {{:wiki:game-image:sprites:characters:lucca-icon.png?nolink |}} Lucca | Fire 2 (8) | 50% damage boost || 
techs.1655438091.txt.gz · Last modified: 2023/01/12 00:24 (external edit)