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flags [2023/04/28 20:35] – [General] lordbatsy | flags [2024/01/21 00:38] (current) – lordbatsy | ||
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===== Extra ===== | ===== Extra ===== | ||
- | The Extra flags change up game play in interesting ways that don't quite fit with the other flag categories. Some of these bring back changes from older versions of the randomizer, and some are just a bit esoteric. | + | The Extra flags change up game play in interesting ways that don't quite fit with the other flag categories. Some of these bring back changes from older versions of the randomizer, and some are just a bit esoteric. New flags that have yet to be sufficiently tested might appear here as well. |
* **Use Anti-Life**: | * **Use Anti-Life**: | ||
* **Tackle On-Hit Effects**: Allow Robo Tackle to gain the on-hit effect of weapons, most notably, the Crisis Arm. | * **Tackle On-Hit Effects**: Allow Robo Tackle to gain the on-hit effect of weapons, most notably, the Crisis Arm. | ||
* **Starters Sufficient**: | * **Starters Sufficient**: | ||
- | * **Bucket | + | * **Bucket |
* **Required Fragments**: | * **Required Fragments**: | ||
* **Extra Fragments**: | * **Extra Fragments**: | ||
+ | * **Tech Damage Rando:**: Shuffles the existing power values between all of the player characters' | ||
+ | * **[[flags: | ||
+ | * **Enable Clear Magic:** Elemental combinations of only Lightning and Shadow will do non-elemental damage instead of Shadow damage. | ||
===== Mystery ===== | ===== Mystery ===== | ||
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* **Locked Characters**: | * **Locked Characters**: | ||
* **Duplicate Characters**: | * **Duplicate Characters**: | ||
+ | |||
+ | ===== Bucket ===== | ||
+ | |||
+ | More details on the possible Objectives are on the [[flags: | ||
+ | |||
+ | * **Number of Objectives**: | ||
+ | * **Number Required:** Default 4, between 1-8. | ||
+ | * **Disable other Go Modes:** Disabled by default. When enabled, objectives unlock the Bucket at the End of Time and the other routes to the end of the game are closed. | ||
+ | * **Objectives Auto-win:** Disabled by default. When enabled, the game will be won immediately when enough objectives are completed (ie after completing a boss battle). | ||