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flags [2023/01/20 04:30] – [Mystery] anguirelflags [2024/01/21 00:38] (current) lordbatsy
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     * **[[categories#novelty_modes|Ice Age]]**: Recruit Ayla and the Dactyl Nest character and complete the game through Tyrano Lair and Mt. Woe.     * **[[categories#novelty_modes|Ice Age]]**: Recruit Ayla and the Dactyl Nest character and complete the game through Tyrano Lair and Mt. Woe.
     * **[[Legacy of Cyrus]]**: Recruit Frog and Magus, collect the Hero Medal and Grand Leon, power up the Grand Leon at Northern Ruins, and complete the game via Magus's Castle and Ozzie's Fort.     * **[[Legacy of Cyrus]]**: Recruit Frog and Magus, collect the Hero Medal and Grand Leon, power up the Grand Leon at Northern Ruins, and complete the game via Magus's Castle and Ozzie's Fort.
-    * **Vanilla Rando**: All enemy, character, tech, and item stats are restored to their vanilla values. In addition, some extra content and key items from vanilla are patched back into the game.+    * **[[Vanilla Rando]]**: All enemy, character, tech, and item stats are restored to their vanilla values. In addition, some extra content and key items from vanilla are patched back into the game.
  
   * **Disable Glitches** (''g''): This removes the ability to use most glitches used in vanilla speedruns.   * **Disable Glitches** (''g''): This removes the ability to use most glitches used in vanilla speedruns.
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   * **[[flags:gear_rando|Randomize Gear]]** (''q''): Randomize numbers and extra effects on equipped items.   * **[[flags:gear_rando|Randomize Gear]]** (''q''): Randomize numbers and extra effects on equipped items.
   * **[[flags:healing_rando|Randomize Healing Items]]** (''h''): Randomize efficacy and/or effect of healing items.   * **[[flags:healing_rando|Randomize Healing Items]]** (''h''): Randomize efficacy and/or effect of healing items.
-  * **Epoch Fail** (''ef''): The Epoch will begin in 1000 AD (it's on the peninsula by the Magic Cave's location in 600), but without wings. To earn its wings, find the "Jets of Time" key item and bring it to Dalton at the Snail Stop in Porre.+  * **[[Epoch Fail]]** (''ef''): The Epoch will begin in 1000 AD (it's on the peninsula by the Magic Cave's location in 600), but without wings. To earn its wings, find the "Jets of Time" key item and bring it to Dalton at the Snail Stop in Porre.cc
  
   * **Shop Prices**: Normal, Free (''spf''), Mostly Random (''spm''), Fully Random (''spr'').   * **Shop Prices**: Normal, Free (''spf''), Mostly Random (''spm''), Fully Random (''spr'').
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 ===== Extra ===== ===== Extra =====
  
-Most of the flags in this category are attempts to correct balance issues or test out fun new game modesThese are some of the most volatile flags in the beta set and can change the most quickly.+The Extra flags change up game play in interesting ways that don't quite fit with the other flag categoriesSome of these bring back changes from older versions of the randomizer, and some are just a bit esoteric. New flags that have yet to be sufficiently tested might appear here as well.
  
   * **Use Anti-Life**: Anti-Life is a powerful, single target, non-elemental spell which also kills its user. If enabled, this will replace Black Hole in Magus's tech list.    * **Use Anti-Life**: Anti-Life is a powerful, single target, non-elemental spell which also kills its user. If enabled, this will replace Black Hole in Magus's tech list. 
   * **Tackle On-Hit Effects**: Allow Robo Tackle to gain the on-hit effect of weapons, most notably, the Crisis Arm.   * **Tackle On-Hit Effects**: Allow Robo Tackle to gain the on-hit effect of weapons, most notably, the Crisis Arm.
   * **Starters Sufficient**: Logically you can complete both Black Omen and Ocean Palace [[go_modes|Go Mode]] with only your two starting characters. Nothing needed will be locked behind anyone else.   * **Starters Sufficient**: Logically you can complete both Black Omen and Ocean Palace [[go_modes|Go Mode]] with only your two starting characters. Nothing needed will be locked behind anyone else.
-  * **Bucket Fragments** (''k'')Designed mainly as a feature to be played alongside [[flags|Chronosanity]], in which Key Items may be (and usually are) hidden inside treasure chests as opposed to behind bossesWith this flag enabled, some chests will contain Bucket Fragments. Once enough Bucket Fragments are collected, the player may use the Bucket Gate at the End of Time to travel to 1999 and challenge Lavos without otherwise earning Go Mode.+  * **Bucket List**: Enables Objectives. Initially designed as a [[flags|Chronosanity]] failsafe to give players an alternate route to Lavos via "bucket fragments." Toggle this on to enable the [[flags:bucket_list|Bucket]] tab
     * **Required Fragments**: The number of fragments required to assemble the bucket. Default is 10. Value may be any whole number between 0-50.     * **Required Fragments**: The number of fragments required to assemble the bucket. Default is 10. Value may be any whole number between 0-50.
     * **Extra Fragments**: The number of extra fragments which exist in the world on top of the minimum value needed. Default is 5. Value may be any whole number between 0-50.     * **Extra Fragments**: The number of extra fragments which exist in the world on top of the minimum value needed. Default is 5. Value may be any whole number between 0-50.
 +  * **Tech Damage Rando:**: Shuffles the existing power values between all of the player characters' Techs.
 +  * **[[flags:element_rando|Element Rando]]**: Shuffles elemental assignments amongst the player characters. Some techs are renamed for a new element, but the basic structure of a character's Tech list remains the same.
 +    * **Enable Clear Magic:** Elemental combinations of only Lightning and Shadow will do non-elemental damage instead of Shadow damage.
  
 ===== Mystery ===== ===== Mystery =====
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     * **Locked Characters**: default 25%     * **Locked Characters**: default 25%
     * **Duplicate Characters**: default 25%     * **Duplicate Characters**: default 25%
 +
 +===== Bucket =====
 +
 +More details on the possible Objectives are on the [[flags:bucket_list|Bucket List]] page.
 +
 +  * **Number of Objectives**: Default 5, between 1-8.
 +  * **Number Required:** Default 4, between 1-8.
 +  * **Disable other Go Modes:** Disabled by default. When enabled, objectives unlock the Bucket at the End of Time and the other routes to the end of the game are closed.
 +  * **Objectives Auto-win:** Disabled by default. When enabled, the game will be won immediately when enough objectives are completed (ie after completing a boss battle).
  
flags.1674189033.txt.gz · Last modified: 2023/01/20 04:30 by anguirel