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flags [2023/01/20 04:22] – Updated flags for 3.2 release anguirel | flags [2024/01/21 00:38] (current) – lordbatsy | ||
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* **[[categories# | * **[[categories# | ||
* **[[Legacy of Cyrus]]**: Recruit Frog and Magus, collect the Hero Medal and Grand Leon, power up the Grand Leon at Northern Ruins, and complete the game via Magus' | * **[[Legacy of Cyrus]]**: Recruit Frog and Magus, collect the Hero Medal and Grand Leon, power up the Grand Leon at Northern Ruins, and complete the game via Magus' | ||
- | * **Vanilla Rando**: All enemy, character, tech, and item stats are restored to their vanilla values. In addition, some extra content and key items from vanilla are patched back into the game. | + | * **[[Vanilla Rando]]**: All enemy, character, tech, and item stats are restored to their vanilla values. In addition, some extra content and key items from vanilla are patched back into the game. |
* **Disable Glitches** ('' | * **Disable Glitches** ('' | ||
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* **[[flags: | * **[[flags: | ||
* **[[flags: | * **[[flags: | ||
- | * **Epoch Fail** ('' | + | * **[[Epoch Fail]]** ('' |
* **Shop Prices**: Normal, Free ('' | * **Shop Prices**: Normal, Free ('' | ||
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===== Extra ===== | ===== Extra ===== | ||
- | Most of the flags in this category are attempts to correct balance issues or test out fun new game modes. These are some of the most volatile | + | The Extra flags change up game play in interesting ways that don't quite fit with the other flag categories. Some of these bring back changes from older versions |
* **Use Anti-Life**: | * **Use Anti-Life**: | ||
* **Tackle On-Hit Effects**: Allow Robo Tackle to gain the on-hit effect of weapons, most notably, the Crisis Arm. | * **Tackle On-Hit Effects**: Allow Robo Tackle to gain the on-hit effect of weapons, most notably, the Crisis Arm. | ||
* **Starters Sufficient**: | * **Starters Sufficient**: | ||
- | * **Bucket | + | * **Bucket |
* **Required Fragments**: | * **Required Fragments**: | ||
* **Extra Fragments**: | * **Extra Fragments**: | ||
+ | * **Tech Damage Rando:**: Shuffles the existing power values between all of the player characters' | ||
+ | * **[[flags: | ||
+ | * **Enable Clear Magic:** Elemental combinations of only Lightning and Shadow will do non-elemental damage instead of Shadow damage. | ||
===== Mystery ===== | ===== Mystery ===== | ||
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* **Duplicate Characters**: | * **Duplicate Characters**: | ||
- | {{tag> | + | ===== Bucket ===== |
+ | |||
+ | More details on the possible Objectives are on the [[flags: | ||
+ | |||
+ | * **Number of Objectives**: | ||
+ | * **Number Required:** Default 4, between 1-8. | ||
+ | * **Disable other Go Modes:** Disabled by default. When enabled, objectives unlock the Bucket at the End of Time and the other routes to the end of the game are closed. | ||
+ | * **Objectives Auto-win:** Disabled by default. When enabled, the game will be won immediately when enough objectives are completed (ie after completing a boss battle). |