This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
flags [2022/06/12 03:04] – lordbatsy | flags [2024/01/21 00:38] (current) – lordbatsy | ||
---|---|---|---|
Line 2: | Line 2: | ||
There are a variety of flags available in Jets of Time. These configure the behavior of the randomizer. Usually, several are combined together into [[categories]] (aka flagsets or presets). This page describes the individual flags, while the [[categories]] page describes the most commonly used standard presets. | There are a variety of flags available in Jets of Time. These configure the behavior of the randomizer. Usually, several are combined together into [[categories]] (aka flagsets or presets). This page describes the individual flags, while the [[categories]] page describes the most commonly used standard presets. | ||
- | |||
- | If a flag becomes permanent (example: guaranteed drops used to be a flag that had to be toggled and now it is always on no matter what), its effects will be found on the [[all changes from vanilla]] page. | ||
- | |||
- | ===== 3.1.1 General ===== | ||
- | |||
- | * **Difficulty**: | ||
- | |||
- | * **[[categories# | ||
- | * **Disable Glitches** ('' | ||
- | * **[[flags: | ||
- | * **Early Pendant Charge** ('' | ||
- | * **Unlocked Magic** ('' | ||
- | * **Chronosanity** ('' | ||
- | |||
- | * **Quiet Mode** ('' | ||
- | * **[[boss randomization|Randomize Bosses]]** ('' | ||
- | * **Zeal 2 As Final Boss** ('' | ||
- | * **Locked Characters** ('' | ||
- | * **Make all treasures tabs** aka **tabsanity** ('' | ||
- | |||
- | * **[[flags: | ||
- | * **Select which characters can turn into other characters**: | ||
- | * **Duplicate Dual Techs**: Off by default. When enabled, you may use the [[techs# | ||
- | |||
- | * **Shop Prices**: Normal, Free ('' | ||
- | * **Normal:** [[equipment|Item]] prices are not randomized (default). | ||
- | * **Free:** Every item in every shop costs only 1G. | ||
- | * **Fully Random**: All item prices are fully randomized. | ||
- | * **Mostly Random**: As above, but Mid Tonics, Ethers, Heals, Revives, and Shelters are exempt. | ||
- | |||
- | * **Tech Randomizer**: | ||
- | * **Normal**: Tech order is not randomized. | ||
- | * **Fully Random**: Tech order is completely randomized (default). | ||
- | * **Balanced Random**: Techs are random, but are weighted by usefulness so that more powerful techs tend to turn up later. | ||
- | |||
- | ====== Beta Flags ====== | ||
- | |||
- | {{section> | ||
- | |||
- | You can use the [[http:// | ||
===== General ===== | ===== General ===== | ||
- | * **Enemy Difficulty**: | + | * **Enemy Difficulty**: |
- | * **Item Difficulty**: | + | * **Item Difficulty**: |
* **Game Mode**: | * **Game Mode**: | ||
Line 53: | Line 13: | ||
* **[[categories# | * **[[categories# | ||
* **[[Legacy of Cyrus]]**: Recruit Frog and Magus, collect the Hero Medal and Grand Leon, power up the Grand Leon at Northern Ruins, and complete the game via Magus' | * **[[Legacy of Cyrus]]**: Recruit Frog and Magus, collect the Hero Medal and Grand Leon, power up the Grand Leon at Northern Ruins, and complete the game via Magus' | ||
- | * **Vanilla Rando**: All enemy, character, tech, and item stats are restored to their vanilla values. In addition, some extra content and key items from vanilla are patched back into the game. | + | * **[[Vanilla Rando]]**: All enemy, character, tech, and item stats are restored to their vanilla values. In addition, some extra content and key items from vanilla are patched back into the game. |
* **Disable Glitches** ('' | * **Disable Glitches** ('' | ||
Line 60: | Line 20: | ||
* **Unlocked Magic** ('' | * **Unlocked Magic** ('' | ||
* **Chronosanity** ('' | * **Chronosanity** ('' | ||
- | | + | * **[[flags: |
- | | + | |
* **Zeal 2 As Final Boss** ('' | * **Zeal 2 As Final Boss** ('' | ||
* **Locked Characters** ('' | * **Locked Characters** ('' | ||
Line 67: | Line 26: | ||
* **[[flags: | * **[[flags: | ||
* **[[MysterySeed|Mystery Seed]]**: Generate a seed with randomized flags. Part of the challenge is figuring out which categories you're playing! Configure further on the [[flags# | * **[[MysterySeed|Mystery Seed]]**: Generate a seed with randomized flags. Part of the challenge is figuring out which categories you're playing! Configure further on the [[flags# | ||
+ | * **[[flags: | ||
+ | * **[[flags: | ||
+ | * **[[Epoch Fail]]** ('' | ||
* **Shop Prices**: Normal, Free ('' | * **Shop Prices**: Normal, Free ('' | ||
Line 94: | Line 56: | ||
===== Boss Rando ===== | ===== Boss Rando ===== | ||
- | * **Legacy Boss Placement**: | + | * **Legacy Boss Placement**: |
+ | * **[[: | ||
===== Quality of Life ===== | ===== Quality of Life ===== | ||
Line 107: | Line 70: | ||
* **Zenan Alt Battle Music**: Replaces the default battle theme with the unreleased (but present on the cartridge and OST) [[https:// | * **Zenan Alt Battle Music**: Replaces the default battle theme with the unreleased (but present on the cartridge and OST) [[https:// | ||
* **Death Peak Alt Music**: Replaces the default theme (Silent Light) with the unused [[https:// | * **Death Peak Alt Music**: Replaces the default theme (Silent Light) with the unused [[https:// | ||
+ | * **Quiet Mode**: Formerly the '' | ||
- | ===== Experimental | + | ===== Extra ===== |
- | Most of the flags in this category are attempts to correct balance issues or test out fun new game modes. These are some of the most volatile | + | The Extra flags change up game play in interesting ways that don't quite fit with the other flag categories. Some of these bring back changes from older versions |
- | * **Buff X-Strike**: Crono and Frog's X-Strike will use Spincut and Leap Slash instead of Cyclone and Slurp Cut. | + | * **Use Anti-Life**: Anti-Life is a powerful, single target, non-elemental spell which also kills its user. If enabled, this will replace |
- | * **Ayla Rebalance**: | + | * **Tackle On-Hit Effects**: Allow Robo Tackle |
- | * **Black Hole Rework**: Anti-Life is turned back into Black Hole. Black Hole now does non-elemental magical damage | + | |
- | * **Robo Rework**: Robo Tackle | + | |
- | * **Randomize Healing Items**: The healing power of restorative items is randomized. | + | |
- | * **Randomize Gear**: Equipment can have bonuses added or removed to it and stats might be adjusted. In addition, weapon special effects (Doom, Wonder, Crisis) may appear on anyone' | + | |
* **Starters Sufficient**: | * **Starters Sufficient**: | ||
- | * **Epoch Fail**: The Epoch will begin in 1000 AD (it's on the peninsula by the Magic Cave's location in 600), but without wings. To earn its wings, find the "Jets of Time" key item and bring it to Dalton at the Snail Stop in Porre. | + | * **Bucket List**: Enables Objectives. Initially designed as a [[flags|Chronosanity]] failsafe |
- | * **Marle Rework**: Marle gains one point of speed, bringing her starting value to 9. Her Cure spell is also changed to " | + | * **Required Fragments**: |
- | * **Boss Spot HPs**: Changes HP values in the [[boss rando|3.2 Boss Rando]] to fixed numbers based on location, instead of scaling it based on level. | + | * **Extra Fragments**: |
- | * **Bucket Fragments**: | + | * **Tech Damage Rando:**: Shuffles the existing power values between all of the player characters' |
- | * **Required Fragments**: | + | * **[[flags: |
- | * **Extra Fragments**: | + | * **Enable Clear Magic:** Elemental combinations of only Lightning and Shadow will do non-elemental damage instead of Shadow damage. |
===== Mystery ===== | ===== Mystery ===== | ||
Line 160: | Line 120: | ||
* **Locked Characters**: | * **Locked Characters**: | ||
* **Duplicate Characters**: | * **Duplicate Characters**: | ||
+ | |||
+ | ===== Bucket ===== | ||
+ | |||
+ | More details on the possible Objectives are on the [[flags: | ||
+ | |||
+ | * **Number of Objectives**: | ||
+ | * **Number Required:** Default 4, between 1-8. | ||
+ | * **Disable other Go Modes:** Disabled by default. When enabled, objectives unlock the Bucket at the End of Time and the other routes to the end of the game are closed. | ||
+ | * **Objectives Auto-win:** Disabled by default. When enabled, the game will be won immediately when enough objectives are completed (ie after completing a boss battle). | ||
+ |