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checks [2022/01/18 22:29] – lordbatsy | checks [2023/01/12 00:24] (current) – external edit 127.0.0.1 | ||
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- | Figuring out best way to format the requirement listings for Lost Worlds | + | //Note: Pendant in Lost Worlds |
+ | |||
+ | A " | ||
====== Key Item Checks ====== | ====== Key Item Checks ====== | ||
- | These are actions you can complete to gather | + | These are actions you can complete to gather |
- | \\ | + | |
===== Snail Stop ===== | ===== Snail Stop ===== | ||
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Visit the Snail Stop (the cafe in Porre) and speak to the man behind the counter. He will offer to sell you a key item for 9900G. | Visit the Snail Stop (the cafe in Porre) and speak to the man behind the counter. He will offer to sell you a key item for 9900G. | ||
* 9900G required | * 9900G required | ||
+ | * **NOT AVAILABLE** in Lost Worlds | ||
===== Carpenter' | ===== Carpenter' | ||
**Era**: 1000 AD\\ | **Era**: 1000 AD\\ | ||
- | Go to the Choras Inn and speak to the carpenter, who is guzzling away. He'll tell you to borrow his tools from his wife. Find her in her home and she will give you a key item. | + | Go to the Choras Inn and speak to the carpenter, who is guzzling away. He'll tell you to borrow his tools from his wife. Find her in her home and she will give you a key item. As it requires no specific characters, items, boss battles, or even money, this is the one truly free check in Jets of Time. |
* No requirements | * No requirements | ||
+ | * **NOT AVAILABLE** in Lost Worlds | ||
===== Zenan Bridge ===== | ===== Zenan Bridge ===== | ||
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Enter Zenan Bridge from the north and speak with the Knight Captain. Then, go to Guardia Castle and speak with the Cook. Go through all of the dialogue (you //must// clear and close the box that says "Pipe down! What do you know?" //before// exiting the kitchen), return upstairs, and go towards the castle' | Enter Zenan Bridge from the north and speak with the Knight Captain. Then, go to Guardia Castle and speak with the Cook. Go through all of the dialogue (you //must// clear and close the box that says "Pipe down! What do you know?" //before// exiting the kitchen), return upstairs, and go towards the castle' | ||
* No requirements | * No requirements | ||
+ | * **NOT AVAILABLE** in Lost Worlds | ||
===== Denadoro Mountains ===== | ===== Denadoro Mountains ===== | ||
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Enter Denadoro Mountains. In the cave at the peak you will face two boss battles. Complete them for a key item. | Enter Denadoro Mountains. In the cave at the peak you will face two boss battles. Complete them for a key item. | ||
* No requirements | * No requirements | ||
+ | * **NOT AVAILABLE** in Lost Worlds | ||
===== Heckran Cave ===== | ===== Heckran Cave ===== | ||
**Era**: 1000 AD\\ | **Era**: 1000 AD\\ | ||
- | Enter Heckran Cave north of Melchior' | + | Enter [[heckran_cave|Heckran Cave]] north of Melchior' |
* No requirements | * No requirements | ||
+ | * **NOT AVAILABLE** in Lost Worlds | ||
+ | |||
+ | [[heckran_cave|More Info]] | ||
===== Sunken Desert ===== | ===== Sunken Desert ===== | ||
- | **Era**: 600 AD\\ | + | **Era**: 600/1000 AD\\ |
The desert will be unlocked at the start of the game. Enter and defeat Retinite (it will always appear in the upper right section of the lower level) and then bring Robo to Fiona' | The desert will be unlocked at the start of the game. Enter and defeat Retinite (it will always appear in the upper right section of the lower level) and then bring Robo to Fiona' | ||
* Robo required to complete (but not for the boss battle) | * Robo required to complete (but not for the boss battle) | ||
+ | * **NOT AVAILABLE** in Lost Worlds | ||
+ | ===== Hero Medal ===== | ||
+ | **ERA**: 600 AD\\ | ||
+ | Go to Frog's burrow with the Hero Medal in your inventory. The leftmost treasure chest should be sparkling. Open it to receive a key item. | ||
+ | * Requires Hero Medal | ||
+ | * **NOT AVAILABLE** in Lost Worlds | ||
+ | |||
+ | ===== Giant' | ||
+ | |||
+ | **ERA**: 1000/600 AD\\ | ||
+ | Once you have Toma's Pop, take it to his grave on the West Cape of Choras in 1000 AD. Pour it on the grave and Toma's spirit will reveal the location of Giant' | ||
+ | * Requires Toma's Pop | ||
+ | * **NOT AVAILABLE** in Lost Worlds | ||
+ | |||
+ | ===== King's Trial ===== | ||
+ | |||
+ | **ERA**: 600/1000 AD\\ | ||
+ | With the Prism Shard in your inventory, visit Guardia Castle in 600 AD and speak to the King. He will promise to secure the shell as a national treasure. (**NOTE**: If you have begun the Zenan Bridge quest by talking to the Knight Captain at the bridge and the King isn't on his throne, go upstairs to the left and he will be in bed recovering. Speak to him there and he will secure the Rainbow Shell) Now travel to 1000 AD. With Marle in your party, go to the courtroom to start the King's Trial sequence. You will receive a key item in the basement before fighting a boss in the courtroom. | ||
+ | * Requires Prism Shard | ||
+ | * Requires Marle | ||
+ | * **NOT AVAILABLE** in Lost Worlds | ||
+ | |||
+ | ===== Reptite Lair ===== | ||
+ | |||
+ | **ERA**: 65,000,000 BC\\ | ||
+ | Go to Prehistory and land the Epoch next to the Reptite Lair. Complete the dungeon to receive a key item. | ||
+ | * Requires Prehistory Access via Gate Key | ||
+ | * **NO REQUIREMENTS** in Lost Worlds | ||
+ | |||
+ | ===== Arris Dome ===== | ||
+ | |||
+ | **ERA**: 2300 AD\\ | ||
+ | Go to the Future and enter Arris Dome. Defeat the boss on the left side of the basement, then catch the rat to learn the password to the right side (you must do this every playthrough regardless of if you remember the password). Go through the right side, looting the sealed door if you wish, and turn on the computer in the back room (you will see the names of the "bike racing champions" | ||
+ | * Requires Future Access via Pendant/ | ||
+ | * **NO REQUIREMENTS** in Lost Worlds | ||
+ | |||
+ | ===== Sun Palace ===== | ||
+ | |||
+ | **ERA**: 2300 AD\\ | ||
+ | In the Future, travel to Sun Palace. Enter and fight Son of Sun. When it flees after you defeat it, follow it to collect a key item (Press A in front of the Moon Stone sprite it drops). | ||
+ | * Requires Future Access via Pendant/ | ||
+ | * **NO REQUIREMENTS** in Lost Worlds | ||
+ | |||
+ | ===== Geno Dome ====== | ||
+ | |||
+ | **ERA**: 2300 AD\\ | ||
+ | Travel to Geno Dome in the Future. Make your way through the conveyor belt and collect the two dolls from the first floor. Bring the dolls to the end of the second floor and battle Mother Brain. After she is defeated, collect a key item. | ||
+ | * Requires Future Access via Pendant/ | ||
+ | * **NO REQUIREMENTS** in Lost Worlds | ||
+ | |||
+ | ===== Mt. Woe ===== | ||
+ | |||
+ | **ERA**: 12,000 BC\\ | ||
+ | Enter Terra Cave and make your way through the Beast Nest to Mt. Woe. Climb the mountain and fight Giga Gaia at the summit. You will receive a key item once the boss has been defeated. As of release 3.1.1 Mt. Woe **is** accessible via the gate to 12,000 BC once the End of Time is unlocked (however, the Kingdom of Zeal will remain locked until either Magus' | ||
+ | * Requires Dark Ages access via End of Time (Gate Key or Factory leads here), Magus' | ||
+ | |||
+ | ===== Sun Stone ===== | ||
+ | |||
+ | **ERA**: 65,000,000 BC, 1000/2300 AD\\ | ||
+ | Take the Moon Stone to the Sun Keep in 65,000,000 BC and leave it in the sunny spot. Travel to the Future and pick up the charged Sun Stone. **REMAIN IN THE SUN KEEP** until the fanfare has finished playing, as exiting before it's done may mean the Sun Stone doesn' | ||
+ | * Requires Prehistory access via Gate Key | ||
+ | * Requires Future Access via Pendant/ | ||
+ | * Requires completion of the King's Trial quest (and thus Marle) | ||
+ | |||
+ | |||
+ | \\ | ||
====== Character Checks ====== | ====== Character Checks ====== | ||
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* **NOT AVAILABLE** in Lost Worlds. | * **NOT AVAILABLE** in Lost Worlds. | ||
- | ==== Dactyl Nest ====== | + | ===== Dactyl Nest ====== |
**Era**: 65,000,000 BC\\ | **Era**: 65,000,000 BC\\ | ||
Once you have access to 65,000,000 BC, enter the Dactyl Nest. Make your way to the summit and you will encounter another character. You will be forced to enter at least one encounter, which can cause a lot of damage at low levels, so it's recommended to enter Dactyl Nest with a party of three to greatly reduce the chance of a Game Over. | Once you have access to 65,000,000 BC, enter the Dactyl Nest. Make your way to the summit and you will encounter another character. You will be forced to enter at least one encounter, which can cause a lot of damage at low levels, so it's recommended to enter Dactyl Nest with a party of three to greatly reduce the chance of a Game Over. | ||
* Requires Gate Key | * Requires Gate Key | ||
- | * If playing with locked characters, requires Dreamstone | + | * If playing with locked characters, requires Dreamstone |
* **NO REQUIREMENTS** in Lost Worlds. | * **NO REQUIREMENTS** in Lost Worlds. | ||
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* Requires the reforged Masamune | * Requires the reforged Masamune | ||
* **NOT AVAILABLE** in Lost Worlds. | * **NOT AVAILABLE** in Lost Worlds. | ||
+ | |||
+ | \\ | ||
+ | |||
+ | ====== Other Checks ====== | ||
+ | |||
+ | ===== Unlocking Future Access ===== | ||
+ | |||
+ | **Era**: 1000 AD\\ | ||
+ | Once you have found the Pendant, bring it to Guardia Castle and speak to Pierre (near the door to the left of the stairs). He will ask that you come for a trial for stealing the Pendant. Tell him " | ||
+ | |||
+ | In addition, freeing Fritz from the guillotine during this sequence will allow you to visit his shop and get 10 free Mid Ethers, but only if Crono is in the party. | ||
+ | * Requires Pendant | ||
+ | |||
+ | ===== Factory ===== | ||
+ | |||
+ | **Era**: 2300 AD\\ | ||
+ | Complete the Factory to unlock access to the End of Time via the Gate in the back of Proto Dome. This is not considered as fast as gaining End of Time access via the Gate Key, but can be a boon when the Gate Key is particularly buried. Because it unlocks End of Time, access to 12,000 BC/Mt. Woe is also granted. It is unlikely - but not impossible - for the Factory to be a required part of a seed. | ||
+ | * Requires Future access via Pendant | ||
+ | |||
+ | \\ | ||
+ | |||
+ | ====== Unlocking Magic ====== | ||
+ | |||
+ | **Era:** End of Time\\ | ||
+ | Many standard game modes require the player to visit Spekkio at the End of Time to unlock magic, as in the vanilla game. If magic is not unlocked, Crono, Marle, Lucca, and Frog will only learn 3 techniques and after that must visit Spekkio to be able to earn more TP and learn moves. If one of these characters doesn' | ||
+ | * Requires End of Time access via Gate Key, Factory, or the gate in the cave in 12,000 BC |