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all_changes_from_vanilla [2022/06/12 19:59] – [Enemies and Attacks] lordbatsy | all_changes_from_vanilla [2023/01/20 04:43] (current) – Updated tab section for 3.2 release anguirel | ||
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**Enemy Formations**: | **Enemy Formations**: | ||
- | **Removed Bosses**: Some boss triggers have been removed to streamline gameplay. Some of these bosses return in [[boss_randomization|Boss Randomization]] mode. In standard race flags, players will not battle against Mud Imp & Beasts, Dalton (original version), [[Atropos XR]], or [[Mega Mutant]]. Two of the [[Lavos Spawn]] have been removed from Death Peak; only the one just before the summit is battled. Since the Blackbird is removed, [[Dalton Plus]] and [[Golem Boss]] won't show up. | + | **Removed Bosses**: Some boss triggers have been removed to streamline gameplay. Some of these bosses return in [[flags:boss_randomization|Boss Randomization]] mode. In standard race flags, players will not battle against Mud Imp & Beasts, Dalton (original version), [[Atropos XR]], or [[Mega Mutant]]. Two of the [[Lavos Spawn]] have been removed from Death Peak; only the one just before the summit is battled. Since the Blackbird is removed, [[Dalton Plus]] and [[Golem Boss]] won't show up. |
===== Items and Equipment ===== | ===== Items and Equipment ===== | ||
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In addition, several **balance** changes have been made to equipment. They are too numerous to list here, but check the [[equipment]] page to see all of them. | In addition, several **balance** changes have been made to equipment. They are too numerous to list here, but check the [[equipment]] page to see all of them. | ||
- | **Tabs**: In vanilla, each tab increases its stat by a value of 1. Speed Tabs are the same in Jets, but Power Tabs can increase by a value between | + | **Tabs**: In vanilla, each tab increases its stat by a value of 1. In Jets, all tab values are configurable from values of 1 to 9, but the defaults are: |
+ | * **Speed Tabs**: 1 | ||
+ | * **Power Tabs**: Random | ||
+ | * **Magic Tabs**: Random | ||
All enemies **drop treasure** at a 100% rate (in vanilla, the rate is very high but not guaranteed). With randomized treasure, this helps the balance during races, especially when bosses can drop items that might be critical to the run like Prism Specs. | All enemies **drop treasure** at a 100% rate (in vanilla, the rate is very high but not guaranteed). With randomized treasure, this helps the balance during races, especially when bosses can drop items that might be critical to the run like Prism Specs. |