This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
all_changes_from_vanilla [2022/03/23 20:18] – [All Changes from Vanilla] lordbatsy | all_changes_from_vanilla [2023/01/20 04:43] (current) – Updated tab section for 3.2 release anguirel | ||
---|---|---|---|
Line 1: | Line 1: | ||
====== All Changes from Vanilla ====== | ====== All Changes from Vanilla ====== | ||
- | This page is an index of the changes to Jets from vanilla Chrono Trigger. Information here should also be reflected on its specific subject page. | + | This page is an index of the changes to Jets from vanilla Chrono Trigger. Information here should also be reflected on its specific subject page whenever possible. |
- | ==== Player Character Techs ==== | + | ===== General Gameplay ===== |
+ | |||
+ | When **push the shell, climb the shell** comes up in Boss Randomizer, you may be pushing a piece of a mutant or skeleton instead, and it's hard to see where to line it up with the ladder. Push the sprite as far to the right as it will go and as far up as it will go and it will be in position. | ||
+ | |||
+ | Collecting the **Sun Stone** does not require the player to retrieve it from Porre in 1000 AD. Set the Moon Stone in the Sun Keep in Prehistory and it will be ready in 2300 AD. Lucca is not a required character to complete the quest. | ||
+ | |||
+ | Robo is not required to complete Geno Dome. | ||
+ | |||
+ | Robo is required to complete the Sunken Desert quest, but Lucca is not. | ||
+ | |||
+ | ===== Player Character Techs ===== | ||
+ | |||
+ | While Crono, Lucca, Marle, and Frog still must visit Spekkio to unlock magic, they will learn 3 techs before meeting him instead of 2. | ||
Many [[techs]] have undergone small alterations for the sake of balance. Most information is on that page. The list here includes cases notable enough to draw extra attention to. | Many [[techs]] have undergone small alterations for the sake of balance. Most information is on that page. The list here includes cases notable enough to draw extra attention to. | ||
Line 11: | Line 23: | ||
**X-Strike** (Crono and Frog) changed to use Spincut (from Cyclone) and Leap Slash (from Slurp Cut). | **X-Strike** (Crono and Frog) changed to use Spincut (from Cyclone) and Leap Slash (from Slurp Cut). | ||
- | ==== Enemies and Attacks ==== | + | ===== Enemies and Attacks |
**Obstacle**: | **Obstacle**: | ||
Line 21: | Line 33: | ||
**Enemy Formations**: | **Enemy Formations**: | ||
- | ==== Items and Equipment ==== | + | **Removed Bosses**: Some boss triggers have been removed to streamline gameplay. Some of these bosses return in [[flags: |
+ | |||
+ | ===== Items and Equipment | ||
**Dummied out**: Some items that were left in the game's code but dummied out are available in Jets. These include: Crono' | **Dummied out**: Some items that were left in the game's code but dummied out are available in Jets. These include: Crono' | ||
Line 27: | Line 41: | ||
In addition, several **balance** changes have been made to equipment. They are too numerous to list here, but check the [[equipment]] page to see all of them. | In addition, several **balance** changes have been made to equipment. They are too numerous to list here, but check the [[equipment]] page to see all of them. | ||
- | **Tabs**: In vanilla, each tab increases its stat by a value of 1. Speed Tabs are the same in Jets, but Power Tabs can increase by a value between | + | **Tabs**: In vanilla, each tab increases its stat by a value of 1. In Jets, all tab values are configurable from values of 1 to 9, but the defaults are: |
+ | * **Speed Tabs**: 1 | ||
+ | * **Power Tabs**: Random | ||
+ | * **Magic Tabs**: Random | ||
+ | |||
+ | All enemies **drop treasure** at a 100% rate (in vanilla, the rate is very high but not guaranteed). With randomized treasure, this helps the balance during races, especially when bosses can drop items that might be critical |