Table of Contents

Slash

HP Def MDef XP TP Gold
4000 127 60 2800 25 4200

Vulnerabilities
Light Water Fire Shadow Tossable
50% 0% 50% 50% Yes
No Status Vulnerabilities

Strategy

Slash is immune to Water damage and resists all other elements. Hard-hitting physical Techs are the best way to damage him, except for spells that ignore defense like Tail Spin and Anti Life. When he gets to half HP, he'll start countering attacks with a powerful sword strike.

Super Slash

HP Def MDef XP TP Gold
2500 127 50 2000 20 2000

Vulnerabilities
Light Water Fire Shadow Tossable
100% 100% 100% 100% Yes
Vulnerable to all but Graedus

Strategy

hes literally easier oh my god

Flea Plus, Super Slash, Great Ozzie

Great Ozzie
HP Def MDef XP TP Gold
6000 127 50 2500 26 1333

Vulnerabilities
Light Water Fire Shadow Tossable
100% 100% 100% 100% Yes
No Status Vulnerabilities
Flea Plus
HP Def MDef XP TP Gold
4000 127 50 2500 40 1333

Vulnerabilities
Light Water Fire Shadow Tossable
100% 100% 100% 100% Yes
Vulnerable to all except Graedus
Super Slash
HP Def MDef XP TP Gold
4000 127 50 2500 40 2666

Vulnerabilities
Light Water Fire Shadow Tossable
100% 100% 100% 100% Yes
No Status Vulnerabilities

Strategy

ozzie doesnt have any attacks of his own, so you might want to save him for last