====== Mt. Woe ====== {{:wiki:game-image:areas:woe-map.png?200 | }} Mt. Woe floats above Earthbound Island in 12,000 BC. It is a dungeon and [[key items|Key Item Check]]. Completing Mt. Woe can take some time and is a bit of a gamble if the player isn't sure they're getting a progression item, however the treasure found there is very valuable. In addition, the encounters provide plenty of EXP and TP, even outside of the rare Rubbles, which never respawn. In vanilla, Mt. Woe becomes unavailable as soon as it is completed. In Jets, it will remain on the map after completion. It //is// lost forever if the player loses to Lavos at the Ocean Palace and continues through to the new Dark Ages map. Enter Mt. Woe through Terra Cave, as shown above. You must traverse the tiny "beast's nest" area before entering the mountain - the encounters for the nest are included on the table on this page, and the boss has been removed from Jets. **Requirements:** Access to the Dark Ages, typically via the Gate at the End of Time (you MUST enter a Gate once to register 12,000 BC on the Epoch's dial). Also becomes available after completing Magus's Castle or Tyrano Lair - though at this point the player is most likely in [[Go Modes|Go Mode]]. **Recommendations:** High-powered techs, especially one that can clear the screen quickly - this will be mostly the high-tier ones like Flare, Luminaire, and Dark Matter; a high-powered Fire 2 is also enough. In addition, having one character with a Speed of 13 helps to run away from battles quickly. As the enemies on Mt. Woe are powerful, this can save the player a lot of grief. If the party's damage output is on the low side, bringing Fire or Shadow protection can extend staying power against the boss. Mt. Woe is full of Rubble monsters, which are great for grinding as long as you can hit them - if you can't, the battle can waste a lot of time with no reward. Players who want to fight them can increase their odds of quickly defeating them: using Lucca and Marle (characters who attack based on their hit stat), equipping weapons with high critical hit rates (such as the Rainbow), equipping accessories that raise Hit Rate, and using Haste Helms or Berserkers to improve turn economy are a few such strategies. ==== Bosses ==== **[[Giga Gaia]]** {{page>giga_gaia#stats&link&noeditbtn&nofooter&noheader}} **[[flags:boss_randomization|Boss Randomization]]** ^ Vanilla Boss ^ Randomized? ^ HP Range ^ if Rust Tyrano ^ | Giga Gaia | N | n/a | n/a | ==== Encounters ==== [[mt_woe:skips|Mt. Woe Skips]] | Unavoidable encounters in skippable areas are marked with *. |||||||| ^ # ^ Enemies ^ XP ^ TP ^ G ^ Avoid ^ Run ^ Location ^ | 1 | {{:wiki:game-image:sprites:enemies:beast.png|}} {{:wiki:game-image:sprites:enemies:beast.png|}} \\ Beast x2 | 408 | 10 | 900 | No | No | Beast’s Nest | | 2 | {{:wiki:game-image:sprites:enemies:beast.png|}} {{:wiki:game-image:sprites:enemies:beast.png|}} \\ Beast x2 | 408 | 10 | 900 | No | No | Beast’s Nest | | 3 | {{:wiki:game-image:sprites:enemies:rubble.png|}} \\ Rubble x1 | 1000 | 50 | 0 | Yes | Yes | Entrance | | 4 | {{:wiki:game-image:sprites:enemies:bantamimp.png|}} {{:wiki:game-image:sprites:enemies:bantamimp.png|}} \\ Bantam Imp x2 | 1800 | 30 | 2200 | Yes | Yes | Entrance | | 5 | {{:wiki:game-image:sprites:enemies:rubble.png|}} \\ Rubble x1 | 1000 | 50 | 0 | Yes | Yes | Entrance | | 6 | {{:wiki:game-image:sprites:enemies:bantamimp.png|}} {{:wiki:game-image:sprites:enemies:bantamimp.png|}} \\ Bantam Imp x2 | 1800 | 30 | 2200 | Yes | Yes | Entrance | | 7 | {{:wiki:game-image:sprites:enemies:rubble.png|}} \\ Rubble x1 | 1000 | 50 | 0 | Yes | Yes | Second Area | | 8 | {{:wiki:game-image:sprites:enemies:gargoyle.png|}} {{:wiki:game-image:sprites:enemies:gargoyle.png|}} \\ Gargoyle x2 | 800 | 14 | 900 | No | Yes | Second Area | | 9 | {{:wiki:game-image:sprites:enemies:bantamimp.png|}} {{:wiki:game-image:sprites:enemies:bantamimp.png|}} {{:wiki:game-image:sprites:enemies:gargoyle.png|}} \\ Bantam Imp x2 Gargoyle x1 | 2200 | 37 | 2650 | Yes | Yes | Second Area | | 10 | {{:wiki:game-image:sprites:enemies:rubble.png|}} \\ Rubble x1 | 1000 | 50 | 0 | Yes | Yes | Second Area | | 11 | {{:wiki:game-image:sprites:enemies:gargoyle.png|}} {{:wiki:game-image:sprites:enemies:gargoyle.png|}} {{:wiki:game-image:sprites:enemies:gargoyle.png|}} {{:wiki:game-image:sprites:enemies:gargoyle.png|}} \\ Gargoyle x4 | 1600 | 28 | 1800 | No | Yes | Second Area | | 12 | {{:wiki:game-image:sprites:enemies:bantamimp.png|}} {{:wiki:game-image:sprites:enemies:bantamimp.png|}} \\ Bantam Imp x2 | 1800 | 30 | 2200 | Yes | Yes | Second Area | | 13 | {{:wiki:game-image:sprites:enemies:stoneimp.png|}} {{:wiki:game-image:sprites:enemies:stoneimp.png|}} {{:wiki:game-image:sprites:enemies:gargoyle.png|}} {{:wiki:game-image:sprites:enemies:gargoyle.png|}} \\ Stone Imp x2 Gargoyle x2 | 1600 | 24 | 1900 | Yes | Yes | Second Area | | 14 | {{:wiki:game-image:sprites:enemies:bantamimp.png|}} {{:wiki:game-image:sprites:enemies:bantamimp.png|}} {{:wiki:game-image:sprites:enemies:gargoyle.png|}} {{:wiki:game-image:sprites:enemies:gargoyle.png|}} \\ Bantam Imp x2 Gargoyle x2 | 2600 | 44 | 3100 | No | Yes | Second Area | | 15 | {{:wiki:game-image:sprites:enemies:rubble.png|}} \\ Rubble x1 | 1000 | 50 | 0 | Yes | Yes | Second Area | | 16 | {{:wiki:game-image:sprites:enemies:gargoyle.png|}} {{:wiki:game-image:sprites:enemies:gargoyle.png|}} {{:wiki:game-image:sprites:enemies:gargoyle.png|}} \\ Gargoyle x3 | 1200 | 21 | 1350 | No | Yes | Second Area | | 17 | {{:wiki:game-image:sprites:enemies:maneater.png|}} {{:wiki:game-image:sprites:enemies:maneater.png|}} {{:wiki:game-image:sprites:enemies:maneater.png|}} {{:wiki:game-image:sprites:enemies:maneater.png|}} \\ Man Eater x4 | 1200 | 24 | 1200 | No | Yes | Third Area | | 18 | {{:wiki:game-image:sprites:enemies:gargoyle.png|}} {{:wiki:game-image:sprites:enemies:gargoyle.png|}} {{:wiki:game-image:sprites:enemies:gargoyle.png|}} \\ Gargoyle x3 | 1200 | 21 | 1350 | Yes | Yes | Third Area | | 19 | {{:wiki:game-image:sprites:enemies:rubble.png|}} \\ Rubble x1 | 1000 | 50 | 0 | Yes | Yes | Third Area | | 20 | {{:wiki:game-image:sprites:enemies:maneater.png|}} {{:wiki:game-image:sprites:enemies:maneater.png|}} {{:wiki:game-image:sprites:enemies:gargoyle.png|}} {{:wiki:game-image:sprites:enemies:gargoyle.png|}} {{:wiki:game-image:sprites:enemies:gargoyle.png|}} \\ Man Eater x2 Gargoyle x3 | 1800 | 33 | 1950 | Yes | No | Third Area | | 21 | {{:wiki:game-image:sprites:enemies:gargoyle.png|}} {{:wiki:game-image:sprites:enemies:gargoyle.png|}} {{:wiki:game-image:sprites:enemies:gargoyle.png|}} \\ Gargoyle x3 | 1200 | 21 | 1350 | No | Yes | Third Area | ==== Treasure Chests ==== ^ Screenshot ^ Location ^ Tier ^ Type ^ | {{:wiki:game-image:areas:treasure:chest-woe-001.png?200 |}} | Entrance | High/Awesome | Normal | | {{:wiki:game-image:areas:treasure:chest-woe-003.png?200 |}} | Second Area | High/Awesome | Normal | | {{:wiki:game-image:areas:treasure:chest-woe-004.png?200 |}} | Second Area | High/Awesome | Normal | | {{:wiki:game-image:areas:treasure:chest-woe-005.png?200 |}} | Second Area | High/Awesome | Normal | | {{:wiki:game-image:areas:treasure:chest-woe-006.png?200 |}} | Second Area | High/Awesome | Normal | | {{:wiki:game-image:areas:treasure:chest-woe-002.png?200 |}} | Second Area | High/Awesome | Normal | | {{:wiki:game-image:areas:treasure:chest-woe-007.png?200 |}} | Third Area | High/Awesome | Normal | | {{:wiki:game-image:areas:treasure:chest-woe-008.png?200 |}} | Third Area | High/Awesome | Normal | | {{:wiki:game-image:areas:treasure:chest-woe-009.png?200 |}} | Third Area | High/Awesome | Normal | | {{:wiki:game-image:areas:treasure:chest-woe-010.png?200 |}} | Third Area | High/Awesome | Normal | | {{:wiki:game-image:areas:treasure:chest-woe-011.png?200 |}} | Third Area | High/Awesome | Normal | | {{:wiki:game-image:areas:treasure:chest-woe-012.png?200 |}} | Final Area | High/Awesome | Normal | | {{:wiki:game-image:areas:treasure:chest-woe-013.png?200 |}} | Final Area | High/Awesome | Normal |