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multiworld [2023/05/28 03:45] – Updated for new multiworld release anguirel | multiworld [2023/06/04 12:44] (current) – anguirel | ||
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====== Multiworld ====== | ====== Multiworld ====== | ||
- | Jets of Time supports multiworld through Archipelago. | + | Jets of Time supports multiworld through Archipelago. |
===== What is Multiworld? ===== | ===== What is Multiworld? ===== | ||
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- Gather all player yaml files into a folder | - Gather all player yaml files into a folder | ||
- Open a PowerShell window in your Archipelago install folder | - Open a PowerShell window in your Archipelago install folder | ||
- | - Run the following command: | + | - Run the following command: |
+ | |||
+ | | ||
This will create a multiworld game with all of the players' | This will create a multiworld game with all of the players' | ||
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Browse to [[https:// | Browse to [[https:// | ||
- | Note: I have not personally tested this. | + | This will bring you to another page where you can create a room. Once created, send that room link to the other runners and they can join as normal. |
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- Run the generate steps above and make note of the output folder | - Run the generate steps above and make note of the output folder | ||
- Open a PowerShell window in your Archipelago install folder | - Open a PowerShell window in your Archipelago install folder | ||
- | - Run the following command: | + | - Run the following command: |
+ | |||
+ | | ||
NOTE: You will need to make sure that port forwarding is set up correctly on your router if you want other people to join a multiworld game that you are hosting. | NOTE: You will need to make sure that port forwarding is set up correctly on your router if you want other people to join a multiworld game that you are hosting. | ||
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- If you receive an item while in the middle of a cutscene, do not move. Receiving an item can return control to the player at unintended times, and moving where the game doesn' | - If you receive an item while in the middle of a cutscene, do not move. Receiving an item can return control to the player at unintended times, and moving where the game doesn' | ||
- When finding an APItem for yourself, sometimes the client can send the item before the treasure text shows up from the chest. | - When finding an APItem for yourself, sometimes the client can send the item before the treasure text shows up from the chest. | ||
+ | - If you receive an item while standing on a save point, pressing A will cause the save menu to open instead of closing the text box, causing the player to get stuck on the save point. | ||